Overview InfraSpace:
Out on the edges of human space, you can’t build a city by spending credits. Instead, you’ll have to put your first astronauts to mining work and get some raw materials. Once you have some iron, carbon, sand, and sulfur, it’s time to set up your first steel mill and concrete factory to start laying down some infrastructure. Even necessities like food and oxygen require a steady production chain that must not be broken! InfraSpace simulates every. single. car. Each resource you ever produce needs to be transported to a factory for processing and each product needs to go to a habitat for consumption. Your road network can handle a lot, but without your oversight it will grind to a halt and drown in traffic eventually. Build highways, roundabouts, and multi lane roads to ensure the production heart of the city keeps beating. Your first colonists will be astronauts, the best and the bravest humanity has to offer. Give them food and shelter and they’ll keep your outpost running no matter what. As your settlement grows,
InfraSpace Pre-Installed:
You need to cover the increasing workload by employing scientists and engineers, which require a few more creature comforts. Any city of sufficient size will sooner or later be home to more and more families as well, so make sure your schools can handle it and you are able to deliver the latest VR-edutainment products as well. Traffic management can be fickle and survival can be tough. You can adjust the difficulties of both to make your city management experience as easy – or as hard – as you want it to be. My point being: You can get away with not optimizing by taking a nap. After comparing this to other city colony games I’ve played, (I’m putting this game on a potential level of Rimworld, sim city since 199x (okay, not the latest), Banished)I feel like there should be something you can’t plan for or predict that requires an urgent response. You’ll run into some unexpected issues, but solving them and figuring out what’s happening is something I actually like. Example: I had a 4 lane T-junction, and connected a park directly to it. Suddenly on one leg of the junction cars would despawn right after the junction.
InfraSpace Free Download:
Build highways You need to cover the increasing workload New levels
1 :: Download Game 2 :: Extract Game 3 :: Launch The Game 4 :: Have Fun 🙂