About Unit Classified:
Presentation: Great clean artstyle, Great music and audio, Good UI +Abilities and units have nice customization options +HQ system: Very easy to understand, is fun to master +Movement system: When you learn it more movement is really good for a strategy/tactics game. You can get a lot of things done during just 1 turn. Especially with tanks. +So many options for taking out the enemy. Of course, it’s sometimes hard to complete the bonus objectives and this seems more like a puzzle game. But beginners should focus on maintaining the main objectives +Somewhat dynamic campaign: Sometimes you can select a different tactic during campaign —Cons— -Tutorial is not enough. I had to look up a nice YT guide to understand the combat more -Some missions you can complete without understanding said combat system. This is bad, since you learn nothing during these missions -Loading screen shows up during each turn. Not so bad. Just odd. Game starts and loads really quick though! -You can’t air attack unseen tiles. I guess this would make sense, but you have air recon ability to see enemy units in these tiles. So… WHY???? A very deep operational strategy game that plays out like a small scale tactics game. The turn limits make the game a fast, replayable experience, encouraging different ideas for overcoming the obstacles. AI is brutal, and doesn’t screw around. If there’s a hole in your lines, they’ll exploit it and be around you before you know it. Graphics are pretty nice, and this game runs very well on my crappy integrated graphics. Looking forward to more DLC.